Alliance Peacefighter is a linear, story-driven space sim in the style of 90s classics like X-Wing and Wing Commander.
As a newly qualified Alliance pilot, you find yourself caught up in a plot to break the fragile peace between two galactic superpowers.
- Take control of the Alliance's most advanced starfighter in a thrilling story-driven campaign.
- Fast-paced first-person combat, with full control over your ship's power and shield distribution.
- Clear, diegetic UI provides critical information at a glance.
- Fight alongside an elite squad of quirky alien teammates, then relax in the bar between missions.
- Built for both VR and traditional monitors.
- Full support for HOTAS joysticks, gamepads, VR motion controllers and mouse/keyboard.
- Full Steam Deck compatibility.
The space sim genre is thriving, with vast open-world experiences offering players unparalleled freedom to explore the cosmos.
While we love those games, we can't help but miss the linear, story-driven space games of the 90s;
a style which —aside from the very occasional release— has been largely absent in the last few decades.
We've always wanted to make a space sim, and when circumstances forced us to shelve our previous project (a capital ship game much larger in scope),
it made sense to take the framework we'd spent years building and use it as a starting point for this project.
We also had a solid design foundation to build on, laid by the game that arguably defined the entire genre: Wing Commander.
Urban Logic Games is a small independent game studio based in the UK, formed in 2014 with a focus on the PC platform after we'd become disenfranchised by the mobile games space.
We would go on to spend seven years working on Flagship, an ambitious first-person space RTS built for VR that ultimately had to be put on hiatus.
We're now approaching the finish line on Alliance Peacefighter.